﻿namespace Grinko.Snippit.Things
{
    using System;
    /// <summary>
    /// Structure for dimentions of car
    /// </summary>
    /// 
    struct Dimentions
    {
        int Width;
        int Heigth;
        int Long;
    }
    /// <summary>
    /// Our lovely things - cars
    /// </summary>
    /// 
    class Car
    {
         #region Properties
        public string Mark { get; set; }
        public string Color { get; set; }
        public int EngineCapacity { get; set; }
        public int Clearance { get; set; }
        public Dimentions CarDimensions { get; set; }
        #endregion

        #region Methods
        public void AccelerateTo100KmH() { }
        public void Move() { }
        public void CarryAdditionalCargo() { }
        public void Park() { }
        #endregion
    }
}
